More Features
Today’s work involved making the cameras work on multiplayer and correctly replicate the movement to everybody. I got this working and then the spot lights also. I then was trying to get where the sneaking players could use their phone to obstruct the camera’s picture and “troll” the home owner/security guy. I first spent a couple hours figuring out what was wrong but I moved the code to the character and instead of spawning an actor it already has a phone on the camera, it’s just hidden on begin play then on certain events it makes the phone have the Soulja Boy image.

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The second image is the client controller’s camera and it’s replicating to the server and other clients (which is good).